Speed: this determines how fast your turn meter fills, that will mean not only who gets to go first, but a particularly fast champion may get multiple turns before a slower one.Defense: This stat reduces the damage you take.If your champion has no attack scaling, this stat will do nothing for you. Please note: This is only useful on champions that scale with attack. Attack: This stat scales your attack damage.HP: The amount of damage the champion can receive before being defeated.Don't be afraid to experiment to find the best set up!įirst we'll start with an overview of the stats: In other words, increasing your attack score by 100 might increase your damage by 100. Plarium does not post scaling ratios as some games do. Scaling can sometimes be trial and error. The stat or stats your skills scale off of is your "primary stat(s)". Check each skill, as they may scale differently. Go to your champion page, click a champion, and click skills in the top right. You can check what stat your champion scales off of by reading their skills. Some champions will scale off multiple stats: Crimson Helm's (dark elf epic) primary attack scales off attack AND defense. ![]() Defense would reduce the damage he takes AND increase the damage he does. This means that attack would be a wasted stat on Tayrel. However, Tayrel (high elf epic), only scales with defense. ![]() For example: Athel's skills are improved by attack. A champion "scales" with a specific stat if its abilities are improved by that stat. To understand gear, you first have to understand what is meant by "scaling". The point of this guide is to provide general gearing advice for different types of champions, as well as give an overview of how gear works, what each set of gear does, and why certain gear is better to use in certain situations.
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